#pragma once
#include "cocos2d.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
#include "../common/Common.h"
USING_NS_CC;

class MainUITop : public cocos2d::Node
{
public:
	MainUITop();
	~MainUITop();
public:
	static cocos2d::Node* createNode();
	virtual bool init();
	CREATE_FUNC(MainUITop);

public:
	cocos2d::ui::Text* m_content_Text;
public:
	bool TouchDown(Touch* touch);
	void TouchMove(Touch* touch);
	bool TouchUp(Touch* touch);
	void RefreshData();
};
